Survivor: Winners at War · Season 40
In the Arena
Every challenge Survivor: Winners at War staged — who took immunity, who won reward, week by week.
23 challenges ran this season — 18 with immunity on the line and 9 for reward.
- Episode1
- Immunity + Reward
Marooning
The format: By Any Means Necessary
Two members from each tribe would battle for a life ring. The tribe that gets one of their members to have a hand on the ring and one on their tribe's flagpole scores a point. The first tribe that scores five points wins.
Reward: Flint and rice.
Dakal wins
- Immunity
Blue Lagoon Bustle
Tribes must paddle out and retrieve a bag of numbers before making their way back to shore by crossing a series of obstacles. One member of each tribe must then use the numbers in the bag to solve a number combination to unlock three rings, which two members must then throw at three targets. The first tribe to hit all three of their targets wins.
Sele wins
- Episode2
- Immunity + Reward
Draggin' the Dragon
Tribes must push a cart through an obstacle course. Throughout the course, there are three towers from which tribes must retrieve a key to unlock a chest. Once they have collected all three chests, they must then take the cart apart, slide it through a barricade, put it back together, and make their way to the end. Two tribe members would then use the pieces inside the chest to assemble a giant dragon puzzle. The first tribe to solve their puzzle wins.
Reward: A spice kit
Dakal wins
- Episode3
- Immunity + Reward
Along the Watch Tower
The format: Rise and Shrine
Castaways must jump between three sets of raised ramps to the end of the course. If at any point a castaway falls while jumping, they must run back and start over. Once all tribe members have finished, they must dig a heavy ladder out of a sand pit, then prop it so that one member can retrieve a monkey's fist on top of a tripod. They must then toss the monkey's fist through a target in order to climb the first ramp of a tall tower. Afterwards, tribes must hoist each other to the top of a second ramp. Once everyone is at the top of the tower, two members must solve a tree puzzle. The first tribe to finish their puzzle wins.
Reward: Chicken kabobs and a grill
Dakal wins
- Episode4
- Immunity + Reward
Beyond the Wheel
Three tribe members will sit in a boat, which the other four members are tethered to. The swimmers must get the boat to a tower, where the three passengers will collect three sets of keys. The tribes must then head to a platform, where they will use the keys to unlock puzzle pieces. Two members of each tribe must then use the pieces to solve a block puzzle. The first tribe to do so wins immunity.
Reward: Chickens
Sele wins
- Episode5
- Immunity
Block in a Hard Place
The format: Sea Crates
Tribes must go over and under a series of obstacles. At the end of the course, they must knock blocks off the top of a ledge using sandbags. They must then stack the four large blocks so that there are no repeating colors on any side. The first two tribes to finish win.
Dakal & Sele win
- Episode6
- Immunity + Reward
Rice Race
Tribes must swim out to a boat, where they will retrieve three bags of rice. They must then get the bags of rice through a wooden structure, which they must climb over. Once on shore, tribes must open the bags to retrieve three balls, then work one at a time to navigate the three balls to the center of a table maze. The first tribe to finish wins immunity.
Reward: Peanut butter and jelly sandwiches with milk.
Yara wins
- Episode7
- Reward
(No Title)
The format: Losing Face
Two members of each tribe must use poles to knock off sandbags from an overhanging net. Once they have all their sandbags, they must then untie a slingshot. Each tribe must use the slingshot to get the sandbags into two baskets, which will raise a flag. The first two tribes to raise their flags win.
Reward: Several pizzas and soft drinks (1st place); one pizza (2nd place)[2]Winners (according to finish): Yara and Sele
Sele & Yara win
- Immunity
Dishwalla
The format: Dear Liza
Each tribe must traverse a series of obstacles and retrieve a large saucer over, carry it back to the start, fill it with water, and carry it back across the obstacles to pour the water into a well. Once the well is filled, a bag of puzzle pieces will be released. Tribes must then use the puzzle pieces to solve a puzzle on their large saucer. The first two tribes to finish their puzzle win.
Dakal & Yara win
- Episode8
- Duel
Back in the Saddle
The format: Jail Break
Castaways must climb on top of a net to retrieve a bag of sticks, then untie a series of knots. They must then dig for a bag of string, then make their way to a locked gate. Using the sticks and string, each castaway must retrieve a set of keys to unlock their gate. Once through the gate, they must maneuver a ball on a vertical snake maze, while standing on a balance beam, to the top of the maze. The first person to get their ball to the top of the maze would return to the game.
Won by Tyson
- Immunity
The castaways must hang onto a pole for as long as they can. The last man and the last woman left holding on without touching the ground wins.
Won by Denise
- Episode9
- Reward
New School
Divided into two teams of five, three members of each team would swim out and untie a net with fish puzzle pieces. After taking the net back to the shore, they must untie the puzzle pieces from the net and hang them on hooks, then carry the log with the hooks to a puzzle station, where the last two tribe members would use the puzzle pieces to complete a puzzle. The first team to solve their puzzle wins.
Reward: Chinese takeout delivered to camp.
- Immunity
Bermuda Triangle
The format: Sea Legs
Perched on a roof-shaped structure, castaways must balance on narrow beams. After five minutes, they will move up a level, and after ten, they will have to balance on a single beam on the top of the structure. If at any point they lose their balance or fall off the structure, they are out of the challenge. The last person left standing wins.
Won by Kim
- Episode10
- Immunity
The castaways must stack blocks in a tower on an unstable table. They must pull on a rope to keep the table balanced while retrieving their blocks. The first contestant to stack their blocks to spell IMMUNITY wins immunity.
Won by Tony
- Episode11
- Reward
(No Title)
The teams are shackled at the ankles and must crawl under a maze. First team to reach the end and use a slingshot to knock down all of their targets wins.
Reward: Taco bar
- Immunity
10-Foot Pole
The format: Over-Extended
Standing on a narrow beam, and using a long pole, castaways must balance a statue. At regular intervals, they will move further away from the statue. If at any point, they fall from the beam or drop their statue, they are out of the challenge. The last person left standing wins.
Won by Tony
- Episode12
- Immunity
When It Rains
The format: When It Rains, It Pours
Castaways must balance on a narrow perch while having one arm above their head with their wrist tethered to a bucket of water on top of a platform. If at any point, they tip their bucket, fall off their perch, or touch the structure, they are out. At random points during the challenge, the host may tempt the contestants with food items. The last man and woman standing both win.
Won by Denise
- Episode13
- Immunity
Running Down a Dream
Castaways must toss two balls into an overhead track and navigate through tripwires to catch it before it hits the ground. After successfully catching both balls, they must dig under a beam. Once across the beam with both balls, they must solve a slide puzzle of the season's logo. The first person to finish their puzzle wins.
Won by Nick
- Immunity
High Step Back
The format: Domino Effect
Castaways must stack wooden blocks along a platform while avoiding tripping hazards. Once all of their blocks are stacked, they must knock them over like dominoes. The first contestant to topple all of their blocks, such that the final block hits a gong at the end, wins immunity.
Won by Michele
- Episode14
- Duel
Don't Call It a Comeback
Tethered to a rope, castaways must make their way through a fence obstacle, then maneuver around a post to untether themselves. They must then dig up a rope rung and use that to build a rope bridge. Finally, castaways must navigate two balls through a table maze. The first castaway to get both balls into the indents in the table maze wins.
Won by Natalie
- Immunity + Reward
Slide On
The format: Out on a Limb
Castaways must race through a series of obstacles to grab a set of bags. Once they grab a bag, they must race to the top of a tower to deposit their bag. They must then slide down the tower, and retrieve two more bags. Once they have all three bags, the castaways must solve a three-tier puzzle. The first castaway to finish their puzzle wins.
Reward: An Italian feast with chocolate cake and red wine.[2]
Won by Michele
- Immunity
5 on 5
The format: Get Barreled
Starting on a pontoon in the water, castaways must swim to and run over a series of elevated balance beams to retrieve a key, then swim back to shore and crawl under a net. They must then use the key to retrieve a pair of sandbags, which they must toss and land on a narrow disc. The first castaway to land both of their sandbags on their disc wins.
Won by Tony
- Immunity
Each castaway must drop a ball into a metal chute. The ball will travel down a spiraling metal track and exits out of one of two points (a turnstile gate in the middle of the track causes the balls to come out at alternate exits). They must catch the ball then drop it back into the chute at the top. At designated intervals, an additional ball is added to the track until seven balls are simultaneously in play. If a ball exits the track and is not caught at any time, the castaway is eliminated from the challenge. The last person standing wins.
Won by Natalie