Worlds Apart

Survivor: Worlds Apart · Season 30

In the Arena

Every challenge Survivor: Worlds Apart staged — who took immunity, who won reward, week by week.

24 challenges ran this season — 15 with immunity on the line and 12 for reward.

  1. Episode1
    • Ladder Daze

      Immunity + Reward

      The tribes will race down a ramp and go through an obstacle where they will make their way to a large wooden crate, which contains a ladder. They may choose to open the crate and release the ladder by unlocking it with keys or untying its knots. Once they have freed their ladder, they will use it to go up, across, and down a tall platform and through another series of obstacles. They will then use the ladder decide which of three puzzles they would like to solve. The first puzzle is a five-piece tangram; the second is a ten-piece tree puzzle; the final puzzle is a 50-piece jigsaw. All of these puzzles average the same amount of time to finish, but if the right person is put on the right puzzle, they may be able to finish faster than average. The first two tribes to finish their puzzle win.

      Reward: Fire making kit (1st place); flint (2nd place)Winners (in order of finish): Nagarote and Escameca

      Escameca & Nagarote win

  2. Episode2
    • Basket Case

      The format: Strung Out

      Immunity + Reward

      One at a time, they will dive into the water and swim to a platform where they will find buoys attached to a rope. They will maneuver a buoy through a series of obstacles and swim to the next platform, then the next person in the tribe goes. Once a tribe has collected all five buoys, they will attempt to toss them into a basket. The first two tribes to get all five buoys in their basket win immunity and reward.

      Reward: Fishing kit (1st place); spear (2nd place).Winners (in order of finish): Masaya and Escameca

      Masaya wins

  3. Episode3
    • Dear Liza

      Immunity + Reward

      Each tribe will carry a large bucket to a water tower where they will fill it. They will then race back and work together to plug as many of the holes as they can in their bucket to keep the water from leaking out. Then they will empty what's left into a barrel and head back out. The first two tribes to fill their barrel and raise their flag win immunity and reward.

      Reward: Tarp (with comfort items for 1st place) Winners (in order of finish): Escameca and Masaya

      Escameca & Masaya win

  4. Episode4
    • Collar Blind

      The format: Blind Leading the Blind

      Reward

      Each tribe will choose one person to be their caller. The rest of the tribe will be blindfolded. Using only verbal commands, the caller will instruct one pair of blindfolded tribe members to go out into the field and collect four items. Every time they get an item, they must bring it back and hoist it to the top of their tribe's tower and then head back out. Once they have collected all four items, the caller will send them back out for a tribe flag. The first two tribes to raise their tribe flag to the top will win reward.

      Reward: 3 hens and 1 rooster (1st place); 10 eggs (2nd place).Winners (in order of finish): Nagarote and Masaya

      Masaya & Nagarote win

    • House of the Holey

      Immunity

      Each tribe will be attached to a rope and one at a time, maneuver through a rope obstacle. They will grab a bag of balls and head to the finish. At the finish, one person for each tribe will balance on a beam while attempting to maneuver a ball through a maze of holes to the top. If the ball falls through a hole on the way, they will have to start over. The first two tribes to get all three balls to the top win Immunity.

      Masaya & Nagarote win

  5. Episode5
    • Beach Balls

      The format: Wicker Flicker

      Reward

      Players from each tribe will launch balls out onto the beach, where their tribe mates will attempt to catch them. If you catch a ball, then you score a point. The first tribe to catch five balls wins a reward.

      Reward: Reward: Cooking supplies, sausages and rewards won by Masaya in past challenges.

      Escameca wins

    • Swing Break

      Immunity

      Two members from each tribe will place pots on a sled and drag it through a series of obstacles. Once they reach the finish, they will place the pots on stands and head back. Once all six pots are in place, one tribe member will use a wrecking ball to smash the pots. The first tribe to finish wins Immunity.

      Escameca wins

  6. Episode6
    • Air Raid

      Reward

      Both tribes will race up a tower and through a series of obstacles. Once all tribe members have made it to the top of the tower, they will each take turns launching sandbags with a giant slingshot. They will attempt to have the sandbags hit targets out in the field. The first tribe to hit all six targets wins reward.

      Reward: Beef stew feast and hot chocolate while watching sea turtles lay eggs.

      Nagarote wins

    • Shut Your Trap

      The format: Box Your Mind

      Immunity

      One member of each opposing tribe will race out to memorize a series of items, arranged in a specific order. Once they have the items memorized, they will pull a lever to drop the curtain and recreate it at their respective station. The first person to get it right scores a point for their tribe. The first tribe to score three points wins.

      Nagarote wins

  7. Episode7
    • Immunity

      The castaways must hang on to a pole for as long as they can. When they drop from the pole, they are out of the challenge and have no chance of winning immunity. The last person left hanging on wins immunity.

      Won by Joe

  8. Episode8
    • Anchorman

      Reward

      The castaways must walk along a balance beam while collecting puzzle pieces. They must untie a bag on a beam and make their way across it to put a bag on their mat, after which they must return to the beam to get the next bag. The first three to bring all their bags on the mat would advance to the final round. On the final round, the finalists must complete an anchor puzzle using the pieces inside their bags, and the first to complete the puzzle wins reward.

      Reward: Zip-line rides and a pizza picnic.

      Won by Joe

    • Hip to Be Square

      Immunity

      Castaways will race to move a puzzle piece through three slide mazes. Once they have moved the same piece through the three mazes, they will use that piece to complete a slide puzzle. The first to finish wins immunity.

      Won by Joe

  9. Episode9
    • O-Black Water

      Reward

      One at a time, the castaways have to go though a water obstacle course. Once all members made it across, they have to toss a grappling hook to grab a ring. The first team to snag all five rings wins reward.

      Reward: Chocolate hut provided by Mars Chocolate.

      Won by Shirin, Tyler, Dan, Sierra +1 more

    • Keep on Your Toes

      Immunity

      Castaways would each stand on a small wooden perch in a rectangular frame, adjusted to their height. They would brace a wooden block on their head and keep it in place using the wooden board above them. The structure would force the contestants to stand on their toes slightly, increasing the difficulty. If they fall off the frame, drop their block, or touch either the structure or their block, they would be out of the challenge. The last person left standing wins.

      Won by Tyler

  10. Episode10
    • Soul to Squeeze

      Immunity

      The castaways must each use metal tongs to transport a ball across a series of teeter-totters. When they reach the end, they will place the ball on a stand and head back for the next ball. If at any point they fall off or the ball drops, they have to go back to the start. The first person to place all six balls on their stand wins.

      Won by Mike

  11. Episode11
    • Barrel Bridge

      Reward

      Using four barrels, two planks, and a piece of rope, the team must transport all four tribe members across three sections from one end of the field to the other. If somebody falls off or if a plank touches the ground, then that team would have to go back to the start of the section they were in. The first team to get all their members to the other side of the field wins reward.

      Reward: Reward: Sailing trip while eating burgers, bacon, and pie

      Won by Tyler, Dan, Will, Carolyn

    • Water Weight

      The format: Wrist Assured

      Immunity

      The castaways will each hold onto a rope handle attached to 25% of their body weight. As the challenge continues, the weight will become too much to bear. The rope will unspool and the weight will drop, which will tip a bucket of water. When the water falls on them, they are out of the challenge. The last man and the last woman standing win Immunity.

      Won by Carolyn

  12. Episode12
    • Dulcimer Stomp

      Reward

      The teams would begin by unspooling ribbons from a pole to release a key. Once they have the key, they would build a ladder to climb to the top and use that key to release a bag of balls. They would then make their way through a net sling to the finish, where they would attempt to land those balls in a series of targets. The first team to get one ball in each of the five targets wins reward.

      Reward: Delivering supplies to an orphanage and a feast.

      Won by Sierra, Carolyn, Mike

    • Back Splash

      The format: Splash Back

      Immunity

      Each person have to balance on a very small perch, while leaning back holding onto a rope. Every five minutes, they will move further down the rope, which makes it more difficult. When they cannot hold on any longer, they will drop in the water and be out of the challenge. The last person left standing wins Immunity.

      Won by Carolyn

  13. Episode13
    • For-Word Progress

      The format: Thrash, Splash and Bash

      Reward

      The teams would race through a series of obstacles and then untie knots to release a drawbridge. They would then use a hatchet to chop a rope, which would release puzzle pieces. Once they have all the puzzle pieces, they would use them to solve a word puzzle (A REWARD WITH ALL THE FIXIN'S). The first team to get it right wins reward.

      Reward: A helicopter tour of Nicaragua and a surf and turf meal with wine.

      Won by Will, Carolyn, Mike

    • Puppet Master

      The format: Snag, Drag and Bag

      Immunity

      The castaways would each use a grappling hook to retrieve three bags. Each bag contains a ball. Once they have all three bags, they would use one of those balls to solve a table maze. The first person to finish wins Immunity.

      Won by Mike

  14. Episode14
    • The Home Stretch

      Reward

      The castaways will each race under a net crawl. They will then make their way to a table where they will slide tiles into a target. Once all the tiles are through, they will use a machete to transport those tiles over a teeter-totter and balance beam to the finish table. They will then sort the tiles into pairs. Three of the tiles will not match up. Those three hold the code to a combination that will unlock their box. The first person to unlock their box and raise their flag wins.

      Reward: Advantage in the next Immunity Challenge, along with their loved one spending a day at camp with them. The winner would get to practice the Immunity Challenge the following morning, with their loved one guiding them.

      Won by Mike

    • Going Blind

      The format: Braille Maze

      Immunity

      The castaways will be blindfolded in the center of a giant maze. They will race to find four medallions in the North, South, East, and West corners of the maze. There are guideposts to help them navigate. Once they find all four medallions, they must then find the Immunity Necklace. The first person to find the necklace wins immunity.

      Won by Mike

    • Final Four-Titude

      The format: Vertically Challenged

      Immunity

      The castaways have to untie knots to open a gate and then race up a huge tower. When they get to the top, they will retrieve a key and then fly down a giant waterslide. They will then make their way through a multi-level obstacle course where they will use the key to release a bag of puzzle pieces. They will drop the bag on a table and head back up the massive tower to retrieve the next key. Once they have collected all three keys and bags, they will use the pieces inside to solve a lighthouse puzzle. The first person to get it right wins immunity.

      Won by Mike